with this objective in mind, vr offers an ideal and ethical medium for intervention, as simulations can be tailored to different levels of sexual explicitness and be repeatedly experienced, even for sexual contexts that would be impossible or unsafe to recreate in real life or in therapy settings.
treating sexual aversion
in december 2020, we collected data that allowed us to compare sexually aversive and non-aversive individuals. participants were immersed in a virtual environment simulating a typical intimate interaction, which involved a fictional character engaging in sexual behaviours throughout six scenes. throughout the scenes, participants were gradually exposed to the character’s flirting, nudity, masturbation and orgasm. our findings suggest vr could represent a promising avenue for treating sexual aversion.